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[XML-DEV Mailing List Archive Home] [By Thread] [By Date] [Recent Entries] [Reply To This Message] RE: Syntax + object model
> From: Bill de hÓra [mailto:bill.dehora@p...] > > Hashmaps, arrays, red-black trees, dictionaries, etc. all > operate on pretty > > much the same principles (at least in the OO languages) > regardless of the > > actual language they're implemented in. > > Oh sure, but have you tried moving them around (even only amongst OO > languages)? Perhaps this is ungenerous, but sharing basic data > structures seems to be something of a continuing research > project in WS. The point is not to move the implementations around, but to describe a set of behaviors to be )(optionally) implemented. Nobody's talking about sharing the data structures, but sharing the serialization of those data structures through XML, and not losing the intent of those structures in the process. Basically, it's adding a bit extra information to the serialization that can potentially drive automation in a more efficient way. This is as opposed to a DOM, or fine-grained and inefficient object instances. It does not presribe a language, and implementation, or even specifics of the internal representation. It doesn't even prohibit alternate internal structure more amenable to the consumer's processes. All it does is avoid the loss of potentially useful information in regards to how the originator found the best way to internally represent the data that was serialized. Example: <a> <b key="233">"foo"</b> <b key="245">"bar"</b> <b key="335">"baz"</b> </a> Normally, if you're consuming this data and hand-coding the classes, you'll have enough understanding of the data to write and efficient structure, whether it's and array, dictionary, or hashmap. But what if you want to generate code? Not enough information here. The problem with code generation utilities that I've used is that they will generate lowest common denominator type data structures. You can modify what's generated through mapping files, but these don't seem to support higher-level type data structures (it's more atom-to-atom fine grained mapping that's supported). I think if you add information to the serialization that the above informatio was generated from, say, a hashmap, then you've added some pretty useful processing information (and actually documented some semantics as well): <!-- using Bad Boy non-XML syntax for clarity --> <a {struct="hashmap" keyval="key" keytype="int" target="text-node"}> <b key="233">"foo"</b> <b key="245">"bar"</b> <b key="335">"baz"</b> </a> Now this is useful information for even non-OO representations, such as SQL tables. This doesn't even describe an interface that need to be conformed to. > > Bill de hÓra > -- > Propylon > www.propylon.com > >
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