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Re: Re: SVG

Re:  Re: SVG
In a message dated 13/04/02 13:08:18 GMT Daylight Time, robin@k... writes:

Wrong answer. SVG is hard to implement, it's only 7 months since the REC, but
we already have *10* viewers for various platforms, at various levels of


Can you translate "10" viewers at "various stages of development" into a number of viewers that actually work now?

If all 10 viewers come to fruition then that's great. But I don't think it serves the cause of SVG or the cause of accuracy to paint the current situation the way you do.

Andrew Watt

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