RE: Cross-breeding XML in the Wild
Yes. If one believes one has all of the web as the target demographic, then one is forced into the lowest common denominator. That would mean apps like SecondLife or There.com would have no audience because of the fat clients. That eliminates a lot of plug ins. Now I get as aggravated with Flash as anyone else because I get aggravated with ads in general but they are the price for getting so much free information. It is quite different to tell us not to do innovative or creative work with animation on the web. Heck, video is the bandwidth hog but go YouTube. The second part of that though it that cross-breeding XML feeds into different applications (eg, using those resx files or even Atom-feeds for new uses in these real-time clients) is not something to discourage. A lot of economy is found when one realizes one can simply use what is there even if for something it was not specifically designed for. I've been doing quite a bit of work with ASP 2.0 and in general find it a much improved framework. As I stare into the XML it produces, much of it is reusable even if proprietary. In fact, one way to get a proprietary thing to quit being that is to put it to use at another job. So I get miffed when I see early-classic-atrophy in the minds of this generation of web developers. We are waaaay too early in web evolution to declare it a baked cake even if the churn makes us a bit batso. len -----Original Message----- From: bryan rasmussen [mailto:rasmussen.bryan@g...] Sent: Tuesday, July 03, 2007 6:42 AM To: Len Bullard Cc: xml-dev@l... Subject: Re: Cross-breeding XML in the Wild Nielsen's points on usability are always to reach the widest demographic through the lowest common technical denominator. Is it possible though that a killer enough App encourages increase of technical competence in the community at large, in this case the internet, to be able to derive the benefit of the app. If this is the case, and I know of no research one way or another, to play to the peanut gallery is a mug's game. Cheers, Bryan Rasmussen On 7/2/07, Len Bullard <cbullard@h...> wrote: > This is what holds us down in some ways. Go read the comments on Tim Bray's > blog (Flashier) www.tbray.org/ongoing. I'm not fussing with anyone on this > one but it brings us to a topic of some interest to XMLers: isn't the point > to be able to use the XML as WE see fit? > > Scoble is right. > > Those who say that a web site should only be forms or limited graphics miss > the fun. Take an ASP.Net culture class and use it to generate personality > phrases for X3D blogBots. The creation of site personalities asking and > responding to mundane forms input for mundane interactions could be great > fun. > > It isn't bad web design. It is entertaining web design. > > Jakob Nielsen and the rest of the 'web must be simple' community miss out on > the fun of real-time interactive app building. Why not cross-breed XML > technology such as the .NET culture object and an XML 3D library for > real-time bots? Hey, that's cheap and it rocks. Why not enjoy it? > Different strokes for different folks as the oldsters say, and there are > platform wars but one of the big points for markup was to get beyond this > nonsense in the content and make whatever we frikkin' want to make. > > Pick up your prize. You Tube, Facebook, yadda yadda all get the crucial > point: the web can be fun. > > D'oh. > > len > > > > _______________________________________________________________________ > > XML-DEV is a publicly archived, unmoderated list hosted by OASIS > to support XML implementation and development. To minimize > spam in the archives, you must subscribe before posting. > > [Un]Subscribe/change address: http://www.oasis-open.org/mlmanage/ > Or unsubscribe: xml-dev-unsubscribe@l... > subscribe: xml-dev-subscribe@l... > List archive: http://lists.xml.org/archives/xml-dev/ > List Guidelines: http://www.oasis-open.org/maillists/guidelines.php > >
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