RE: Another Microsoft XML patent
It was the link passed along for explaining 'shape of software'. >http://c2.com/cgi/wiki?SoftwareHasShape As for viewpoints, that is whole discussion about the notion of migrating away from a 2D interface to a real-time 3D interface where the viewpoint object organizes the interface, concepts, and so on. If you like, we can split off a thread on that. This is something I've been thinking about since the late eighties when I realized that it was the unifying concept for non-linear systems, user interfaces, and conceptual vector models. I presented a formula for that at an SGML conference and documented it in a paper and an Appendix to a US Navy IETM paper. Since then, with experience in VRML and now X3D, it is clear to me that it is the next generation and that retro designs like XAML and XUL (which the US Navy MID is the prototype for) are already behind the curve. As typical, the bigCos and the kids are looking in the wrong place. Innovation really is in the tall grass waiting. The gamesters already know this. len From: Rick Marshall [mailto:rjm@z...] a link perhaps? apologies if you've given it before and i missed it - can't always keep up with the traffic in this group.
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