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[XML-DEV Mailing List Archive Home] [By Thread] [By Date] [Recent Entries] [Reply To This Message] RE: Top 10 commercial XML vocabularies?
It isn't meant to be condescending. I was shown a 3D SVG created for a customer that wants 3D. I mean simply, SVG remains 2D. Keep in mind that web technologies are adopted for non-web applications. If I understand your mail, the implementor chose the wrong language. X3D could be a better choice for that particular application based strictly on what the customer asked for. It becomes a problem if the customer then demands that the 3D version be considered a standard and presses hard in their own community for that without understanding the 80/20 philosophy espoused by the SVG community. Do you think the mainstream of the SVG community has the same opinion about SVG being 2D only and feature-complete? len From: Robin Berjon [mailto:robin.berjon@e...] > I am wondering if and when SVG the language will > be extended. It has been extended. Yes, it's trivial to do for simple things, and might get harder if we're talking about complex 3D shapes. Thus far I've seen little demand for elaborate 3D in SVG, and given that there are other existing efforts such as X3D I don't see a good reason for adding those features to SVG. As it stands, it is imho almost feature complete. The rest just needs a slightly better extensibility framework. > SVG gets a lot of press, has some very good > authoring tools, etc., but remains 2D animation. "remains" sounds a touch condescending to me. It is 2D, that's what it set out to be, and it does it very well. Given the complexity of moving from 2D to sufficiently elaborate 3D, and that the better part of what one does on a terminal is 2D, I think it hits the 80/20 mark far better by sticking to 2D.
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