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On Mon, 2002-03-18 at 09:36, Mike Champion wrote: > 3/18/2002 9:17:36 AM, "Thomas B. Passin" <tpassin@c...> wrote: > >Windows? Sure it had competition - Mac, OS2, Amiga, all of which were > >technically better than early Windows and also better for a user to interact > >with. > > At the risk of getting off on another tangent, I think of "competition" > as being able to choose which product to buy, not the ability to > buy an additional product to replace the one you paid for with your hardware. > PC's had competition, sure ... but I've never heard a compelling case that > Macs or Amigas hit the 80/20 point ... Microsoft had deep pockets and time to spend writing tools and applications, not to mention a lot of patience through the early days of Windows. They also put a lot of work into hiding the complexity of Windows APIs using tools - which conveniently enough, they sold. They spent an enormous amount of effort on building a community and support networks. If you're willing to do that, you can tip the 80/20 point significantly even if the underside is deeply complex. I think Macromedia may be attempting to do the same with Flash: http://www.oreillynet.com/cs/weblog/view/wlg/1197 > >Hypercard would probably be a counter-example, do you think? > > I've never been a Mac user, but wasn't Hypercard sortof the VB of the > Mac? Easy things were dirt simple, hard things were easier in real code ... > What killed off/replaced Hypercard? ... that could be a counterexample. A lack of regular updates from an increasingly chaotic Apple, the Web, and to a lesser extent AppleScript. I did just order HyperCard 2.4 - I've got some old stacks to play with and a new Mac on the way - but it's the end of the line. -- Simon St.Laurent Ring around the content, a pocket full of brackets Errors, errors, all fall down! http://simonstl.com
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