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[XML-DEV Mailing List Archive Home] [By Thread] [By Date] [Recent Entries] [Reply To This Message] RE: ??? (was RE: A simple guy with a simple problem)
Competence: knowing how to pick the right number of objects to juggle. Someone asked on the VRML list what the ISO standard bought us. I replied "for five years, no one can touch it". My V-Realm 3D editor came from a company now dead. The editor still produces a file a VRML browser can play even if it can't produce the latest extensions. This week my son is learning geometry and scene graph concepts from a failed standard whose nodes still play on a state of the art browser. The only reason the tech still works is the standard is a year shy of version next. Some areas of technology need rapid spec and development cycles over the alternative of proprietarization because they are too unstable to standardize. For others, avoiding the randomizing tweaks of busy hands is necessary to make the cost of using them justifiable and to maintain their usefulness despite changes in the technology. A friend of mine who juggles says he can juggle lots of objects if he can toss them high enough. Len http://www.mp3.com/LenBullard Ekam sat.h, Vipraah bahudhaa vadanti. Daamyata. Datta. Dayadhvam.h -----Original Message----- From: Lauren Wood [mailto:lauren@s...] Sent: Thursday, March 15, 2001 11:36 AM To: xml-dev@l... Subject: Re: ??? (was RE: A simple guy with a simple problem) Tim Bray wrote: > > At 03:47 PM 14/03/01 -0600, Bullard, Claude L (Len) wrote: > >We can't treat XML > >spec work as an XP programming > >exercise. > > I think that is *exactly* what the W3C should start > doing. And if you look at its successes, you detect a > strong XP flavor - don't bite off too much, fix the > three biggest problems and then see what the next big > problem is, etc. -Tim This does have to be tempered by the "don't hamstring yourself in the future" mentality though; in the DOM WG we spent a lot of time trying to avoid future problems (those we could guess at, anyway) while simultaneously doing the minimal amount to declare victory and doing enough to make it worthwhile doing anything at all. That juggling act is not easy at all.
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