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[XML-DEV Mailing List Archive Home] [By Thread] [By Date] [Recent Entries] [Reply To This Message] RE: XML for Online Games
> BTW: using XML in games is not that novel. The
> X3D effort has an XML encoding and can be applied
> to games, there is a talkingHead application that
> uses XML, and extending the persistence of games
> via XML serialization is a straightforward application.
> The latency issues are a much harder problem
> than picking XML for message formats.
Can you expand a little on these "latency issues", Len? Thanks....
S.
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<? "To imagine a language is to imagine a form of life."
-- Ludwig Wittgenstein, Philosophical Investigations ?>
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