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[XML-DEV Mailing List Archive Home] [By Thread] [By Date] [Recent Entries] [Reply To This Message] Re: In praise of SVG
acassin@c... wrote: > > On 28 Feb, David Brownell wrote: > > Len Bullard wrote: > >> > >> Dave Winer wrote: > >> > >> > We've done an evaluation of SVG, and are very very excited about it. > >> > >> Ummm.... cool, but not killer app. This is the Goldfarb/Chamberlain > >> paper finally implemented and well done. I like it. OTOH, 2D is a > >> degenerate case of 3D so this is on a collision course with X3D. > > > > That's a troll, right? > > Not necessarily. For example, some API's (eg. SGI *GL) assume z=0 for 2D > primitives using a 3D library to render. Not exactly "complex". Not till you count the rest of the 3D primitives that don't make much sense in a 2d environment, no ... I can't quite see the relevance of light sources and shading models in 2D! ;-) - Dave *************************************************************************** This is xml-dev, the mailing list for XML developers. To unsubscribe, mailto:majordomo@x...&BODY=unsubscribe%20xml-dev List archives are available at http://xml.org/archives/xml-dev/threads.html ***************************************************************************
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