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Fw: About the style processing instruction

Subject: Fw: About the style processing instruction
From: "Oren Ben-Kiki" <oren@xxxxxxxxxxxxx>
Date: Mon, 1 Feb 1999 11:52:45 -0500 (EST)
tex opengl
Hi Didier,

Thanks for the explanation. It all makes perfect sense when considering the
PI as intended for automating the selection of which stylesheet to use. The
end user specifies somehow which back-end(s) he wants - which includes both
the physical media (paper, screen, ...) and the ultimate render engine (TeX,
OpenGL, ...); the style engine then selects the "best" stylesheet according
to this PI.

If this is the case, don't we have to define a clear algorithm which
stylesheet is the "best" match? This would be trivial if the user specifies
a single back end. However if the user to specifies several alternatives
(say with a priority for each) then it becomes much less simple.

Another issue is standard names such as "TeX", "OpenGL", "Glasses". While
the set of names was small - "screen", "print" this wasn't a problem. But if
this is to be extended to use to specify back-end programs and their
parameters, we'd need Iana-like namespace management. Is there a reasonable
way to make use of the existing Iana name space somehow (e.g.,
"screen,application/tex")?

Share & Enjoy,

    Oren.



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