[XML-DEV Mailing List Archive Home] [By Thread] [By Date] [Recent Entries] [Reply To This Message] RE: Competing Specifications - A Good or Bad Thing?
actually len i think the trick is to keep building simple things that can interact. the total system can be amazingly complex, but each component simple, verifiable, and understood. unix was built on that premise, djikstra's predicate calculus almost dictates it, it is the heart of my database/application work and philosophy of how to build very large systems, but most importantly it is essential to the existence and success of the web - and by extension this group. so, in this matter i disagree. lots of simple things are still simple things, even if their interaction is so complex it can never be fully understood. rick On Wed, 2004-04-07 at 05:32, Bullard, Claude L (Len) wrote: > Problem is, one simple thing is simple. Two might not be. > More than that likely aren't. > > No one sets out to deliberately design obscure complex > products unless they are David Lynch. > > len > -----Original Message----- > From: Jim Rankin [mailto:jimbokun_lists@m...] > Sent: Tuesday, April 06, 2004 2:32 PM > To: rjm@z... > Cc: xml-dev@l... DEV > Subject: Re: Competing Specifications - A Good or > Bad Thing? > > > > > > On Apr 5, 2004, at 5:53 PM, Rick Marshall wrote: > > > simple things are good. they can > > be understood, implemented, and used in the lifetime of a > human being. > > complex things are of no use because they can't. > > > I just added this to my signatures list. > > > -jimbo > > > Excelsior! XML Marshaller for Cocoa > > http://www.homepage.mac.com/jimbokun/Excelsior.html >
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