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Re: Top 10 commercial XML vocabularies?


Re:  Top 10 commercial XML vocabularies?
Bullard, Claude L (Len) wrote:
> If I understand your mail, the implementor chose 
> the wrong language.  X3D could be a better 
> choice for that particular application based 
> strictly on what the customer asked for.

That is hard to tell without knowing what the customer required. If it 
was mostly 2D with a few touches of 3D then SVG might have been a good 
choice. If on the other hand it involved elaborate meshes, NURBS, etc or 
a great number of 3D objects I'm much less sure that SVG was a good 
choice. As far as I can tell, it was designed to be 2D.

> It 
> becomes a problem if the customer then demands 
> that the 3D version be considered a standard 
> and presses hard in their own community for 
> that without understanding the 80/20 philosophy 
> espoused by the SVG community.

If they have that bad a need for 3D why are they turning to SVG? And if 
they really do need something that is very much like SVG, only with 3D 
included, why not draft a standard that defines an extension to SVG (in 
a separate namespace and so forth)?

>  Do you think 
> the mainstream of the SVG community has the 
> same opinion about SVG being 2D only and 
> feature-complete? 

I can't speak for the entire community. From the discussions I've had, 
most people don't use SVG 1.0 in its entirety already. I have rarely 
heard of feature requests that could not be implemented through 
extensions, and whlie I can't read the minds of the WG members if SVG 
1.2 goes where it appears to be going then there won't be imho much more 
to ask for, and I certainly hope that that opinion will be shared by the 
majority of the SVG community. It is shared already by those that I have 
  been in contact with.

-- 
Robin Berjon <robin.berjon@e...>
Research Engineer, Expway
7FC0 6F5F D864 EFB8 08CE  8E74 58E6 D5DB 4889 2488


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