[XML-DEV Mailing List Archive Home] [By Thread] [By Date] [Recent Entries] [Reply To This Message] On Modularity and the History of Markup
I'm probably not the only one to notice that modularity based on the pattern driver ->collects modules ->collects components is basically a C main function struct sort of affair. Is it a common pattern or just that we only do variations on what we know? When SGML was beset by the minimal victory of HTML, it was entrenched in modularity discussions, still waiting for DSSSL and so on. It all collapsed to a one size fits all language (aka, genCodes) then began the relentless climb back up to complexity. The pattern of events keeps repeating itself in a nicely spiral as one would want it to. I am fascinated to see if a new simpler easy any one can learn it paradigm will emerge to take advantage of the f fact that WML/SMIL 1.0/ComicML etc are all variants on frame architectures, that most head/body systems are scrollers, and so on. What will be the next trendy simplification? Architecturally, most markup languages are variants on common tropes of markup design (a trope is stronger than a pattern). Can we simplify our jobs with tropes? Architectures? Where have I heard that before? Len http://www.mp3.com/LenBullard Ekam sat.h, Vipraah bahudhaa vadanti. Daamyata. Datta. Dayadhvam.h
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